Tutorial and Graphics are the
copyright of havasu hideout. It is strictly forbidden to copy or upload to your own server other than for printing purposes
for your own personal use. The image you make from this tutorial is yours
to do with as you wish!
PLEASE NOTE where instructions differ for
PSP8, these will be shown in blue
otherwise follow the regular instructions
To keep the loading time down, I have tried to keep the
screen captures to a minimum so when the same effect is used more than once, I have just
made a reference to it!
Remember to save your work often!!!
Step 1
Open a New Image 500x300 16 Million Colours Transparent
Open the
santa.pspimage file. Shift D to duplicate and
then close the original
Set your foreground colour to #000000 and your background colour to #C70D0D
Go to Layers/New Raster Layer and name it "S"
Go to Selections/Load from Disc and choose "hhs.sel" Click on the S Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhs
Floodfill with #000000
Go to Selections/Modify/Contract by 1 pixel
Floodfill with #C70D0D
Go to Selections/Float
Go to Effects/3D Effects/Cut Out and apply these settings:
Reapply the Cut Out but change the Vertical and Horzontal
to -2
Deselect
Step 2
Go to Layers/New Raster Layer and name it "N"
Go to Selections/Load from Disc and choose "hhn.sel" Click on the N Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhn
Floodfill with #000000
Go to Selections/Modify/Contract by 1 pixel
Floodfill with #C70D0D
Go to Selections/Float
Go to Effects/3D Effects/Cut Out and apply the same settings as in Step 1
Reapply the Cut Out but change the Vertical and Horzontal to -2
Deselect
Step 3
Go to Layers/New Raster Layer and name it "A1"
Go to Selections/Load from Disc and choose "hha1.sel" Click on the A1 Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hha1
Floodfill with #000000
Go to Selections/Modify/Contract by 1 pixel
Floodfill with #C70D0D
Go to Selections/Float
Go to Effects/3D Effects/Cut Out and apply the same settings as in Step 1
Reapply the Cut Out but change the Vertical and Horzontal to -2
Deselect
Step 4
Open the checkfill pattern that you unzipped to a folder of your choice
Change your background to the "checkfill" pattern scale 100 angle 0
Go to Layers/New Raster Layer and name it "A"
Go to Selections/Load from Disc and choose "hha.sel" Click on the A Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hha
Floodfill with #000000
Go to Selections/Modify/Contract by 1 pixel
Floodfill with the Checkfill pattern
Go to Selections/Float
Go to Effects/3D Effects/Cut Out and apply the same settings as in Step 1
Reapply the Cut Out but change the Vertical and Horzontal to -2
Deselect
Step5
Go to Layers/New Raster Layer and name it "T"
Go to Selections/Load from Disc and choose "hht.sel" Click on the T Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hht
Floodfill with #000000
Go to Selections/Modify/Contract by 1 pixel
Floodfill with the Checkfill pattern
Go to Selections/Float
Go to Effects/3D Effects/Cut Out and apply the same settings as in Step 1
Reapply the Cut Out but change the Vertical and Horzontal to -2
Deselect
Go to your Layer Palette and hide Layer 1
Go to Layers/Merge/Merge Visible and rename this layer "Santa"
PSP 8 ignore the merge instruction
Step 6
Change your background to #FEDDAA
Go to Layers/New Raster Layer and name it "Sign"
Go to Selections/Load from Disc and choose "hhsign.sel" Click on the Sign Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhsign
Floodfill with #000000
Go to Selections/Modify/Contract by 1 pixel
Floodfill with the #FEDDAAl
Deselect
Go to Effects/Texture Effects/Texture and apply these settings:
Go to Selections/Select All/Selections/Float and apply the
same cut out as in Step 1
but change the Opacity to 11
Deselect
Step 7
Go to Layers/New Raster Layer and name it "Sign
Text"
Go to Selections/Load from Disc and choose "hhsigntext.sel" Click on the Sign Text Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhsigntext
Floodfill with #000000
Go to Effects/3D Effects/Drop Shadow and apply these settings:
Deselect
Step 8
Open the pushpin.psp image that you unzipped to a folder of your choice
Go to Edit/Copy
Go to Layers/New Raster Layer and name it "Pushpin"
Go to Selections/Load from Disc and choose "hhpushpin.sel" Click on the Push Pin Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhpushpin
Go to Edit/Paste/Into Selection
Deselect
Go to your Layer Palette and hide Layer 1 and the Santa Layer
Go to Layers/Merge/Merge Visible and rename this layer "Sign"
PSP 8 ignore the merge instruction
Step 9
Open the plate.psp image that you unzipped to a folder of your choice
Go to Edit/Copy
Go to Layers/New Raster Layer and name it "Plate"
Go to Selections/Load from Disc and choose "hhplate.sel" Click on the Plate Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhplate
Go to Edit/Paste/Into Selection
Deselect
Step 10
Open the browncookie.psp image that you unzipped to a folder of your choice
Go to Edit/Copy
Go to Layers/New Raster Layer and name it "Cookies"
Go to Selections/Load from Disc and choose "hhcookiebrown.sel" Click on the Cookies Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhcookiebrown
Go to Edit/Paste/Into Selection
Deselect
On the same layer open the redcookie.psp image that you unzipped to a folder of your
choice
Go to Edit/Copy
Go to Selections/Load from Disc and choose "hhcookiered.sel"
Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhcookiered
Go to Edit/Paste/Into Selection
Deselect
Go to Effects/3D Effects/Drop Shadow and apply the same settings as in Step
7
Step 11
Open the browncookiehalf.psp image that you unzipped to a folder of your choice
Go to Edit/Copy
Go to Layers/New Raster Layer and name it "Cookie Half"
Go to Selections/Load from Disc and choose "hhcookiehalf.sel" Click on the Cookie Half Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhcookiehalf
Go to Edit/Paste/Into Selection
Deselect
Go to Effects/3D Effects/Drop Shadow and apply the same settings as in Step
7
Go to your Layer Palette and hide all but the plate and cookie layers
Go to Layers/Merge/Merge Visible and rename this layer "Plate"
PSP 8 ignore the merge instruction
Step 12
Open the goblet.psp image that you unzipped to a folder of your choice
Go to Edit/Copy
Go to Layers/New Raster Layer and name it "Goblet"
Go to Selections/Load from Disc and choose "hhgoblet.sel" Click on the Goblet Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhgoblet
Go to Edit/Paste/Into Selection
Deselect