Tutorial and Graphics are the
copyright of havasu hideout. It is strictly forbidden to copy or upload to your own server other than for printing purposes
for your own personal use. The image you make from this tutorial is yours
to do with as you wish!
PLEASE NOTE where instructions differ for
PSP8, these will be shown in blue
otherwise follow the regular instructions
To keep the loading time down, I have tried to keep the
screen captures to a minimum so when the same effect is used more than once, I have just
made a reference to it!
Remember to save your work often!!!
Step 1
Open a New Image 500x500 16 Million Colours Transparent
Open the
patangelalpha.pspimage file. Shift D to duplicate and
then close the original
Set your foreground colour to #2B374B
Go to Layers/New Raster Layer and name it "Wings"
Go to Selections/Load from Disc and choose "hhrightwing.sel" Click on the Wings
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhrightwing
Floodfill
Deselect
On the same layer
Go to Selections/Load from Disc and choose "hhleftwing.sel"
Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhleftwing
Floodfill
Go to Selections/Float/Effects/3D Effects/Cut Out and apply these settings:
Reapply the cut out changing the vertical and horizontal to
-3
Deselect
Step 2
Change your foreground colour to #FFFFFF
Go to Layers/New Raster Layer and name it "Wing Stars"
Go to Selections/Load from Disc and choose "hhwingstars.sel" Click on the Wings
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhwingstars
Floodfill
Go to Effects/3D Effects/Inner Bevel and apply these settings:
Deselect
In your Layer Palette hide Layer 1
Go to Layers/Merge/Merge Visible and rename this Layer "Wings"
(not necessary for PSP8)
Step 3
Change your foreground colour to #2B374B
Go to Layers/New Raster Layer and name it "Right Leg"
Go to Selections/Load from Disc and choose "hhrightleg.sel" Click on the Legs
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhrightleg
Floodfill
Deselect
Go to Effects/3D Effects/Inner Bevel and apply the same settings as in Step
2
Step 4
Go to Layers/New Raster Layer and name it "Left Leg"
Go to Selections/Load from Disc and choose "hhleftleg.sel"
On the same
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhleftleg
Floodfill
Selections/Float
Go to Effects/3D Effects/Inner Bevel and apply the same settings as in Step
2
changing the angle to 330
Deselect
In your Layer Palette hide all but the left and right leg layers
Go to Layers/Merge/Merge Visible and rename this Layer "Legs"
(not necessary for PSP8)
Step 5
Change your foreground colour to #FFFFFF
Go to Layers/New Raster Layer and name it "Skirt"
Go to Selections/Load from Disc and choose "hhskirt.sel" Click on the Skirt
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhskirt
Floodfill
Selections/Float
Go to Effects/3D Effects/Cut Out and apply these settings:
Reapply the cut out changing the vertical and horizontal to
-1
Deselect
Step 6
Change your foreground colour to #A63E50
Go to Layers/New Raster Layer and name it "Skirt Stripes"
Go to Selections/Load from Disc and choose "hhskirtstripes.sel"
On the same
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhskirtstripes
Floodfill
Go to Effects/3D Effects/Inner Bevel and apply the same settings as in Step
2
changing the angle to 330
Deselect
Step 7
Change your foreground colour to #2B374B
Go to Layers/New Raster Layer and name it "Skirt Cuff"
Go to Selections/Load from Disc and choose "hhskirtcuff.sel"
On the same
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhskirtcuff
Floodfill
Selections/Float
Go to Effects/3D Effects/Cut Out and apply the same settings as in Step 1.
Reapply the cut out change the Vertical and Horizontal to -3
Deselect
Step 8
Change you foreground colour to #FFFFFF
Go to Layers/New Raster Layer and name it "Skirt Stars"
Go to Selections/Load from Disc and choose "hhskirtstars.sel"
On the same
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhskirtstars
Floodfill
Go to Effects/3D Effects/Inner Bevel and apply the same settings as in Step
2
changing the angle to 330
Deselect
Go to your Layer Palette and hide all but the skirt, skirt cuff,
skirt stars and skirt stripes layers
Go to Layers/Merge/Merge Visible and rename this layer "Skirt"
(not necessary for PSP8)
Select your Deformation Tool
Hold down the Control Key and push the top right corner in slightly
Step 9
Go to Layers/New Raster Layer and name it "Bodice"
Go to Selections/Load from Disc and choose "hhbodice.sel" Click on the Bodice
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhbodice
Floodfill
Selections/Float
Go to Effects/3D Effects/Cut Out and apply the same settings as in Step 5
Reapply the cut out changing the vertical and horizontal to -1
Deselect
Step 10
Change your foreground colour to #A63E50
Go to Layers/New Raster Layer and name it "Bodice Stripes"
Go to Selections/Load from Disc and choose "hhbodicestripes.sel"
On the same
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhbodicestripes
Floodfill
Go to Effects/3D Effects/Inner Bevel and apply the same settings as in Step
2
changing the angle to 330
Deselect
Go to your Layer Palette and hide all but the bodice and bodice stripes layers
Go to Layers/Merge/Merge Visible and rename this layer "Bodice"
(not necessary for PSP8)
Select your Deformation Tool
Hold down the Control Key and push the bottom right corner in slightly so that the edges
match up with the skirt and gives the Angel a waist!
Step 11
Change your foreground colour to #2B374B
Go to Layers/New Raster Layer and name it "Belt"
Go to Selections/Load from Disc and choose "hhbelt.sel" Click on the Belt
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhbelt
Floodfill
Deselect
Go to Effects/3Effects/Inner Bevel and apply the same settings as in Step 2
Step 12
Change your foreground colour to #FFFFFF
Go to Layers/New Raster Layer and name it "Belt Star"
Go to Selections/Load from Disc and choose "hhbeltstar.sel"
On the same
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hhbeltstar
Floodfill
Go to Effects/3Effects/Inner Bevel and apply the same settings as in Step 2
changing the angle to 330
Deselect
Hide all but the belt and belt star layers
Go to Layers/Merge/Merge Visible and rename this layer "Belt"
(not necessary for PSP8)