Tutorial and Graphics are the
copyright of havasu hideout. It is strictly forbidden to copy or upload to your own server other than for printing purposes
for your own personal use. The image you make from this tutorial is yours
to do with as you wish!
PLEASE NOTE where instructions differ for
PSP8, these will be shown in blue
otherwise follow the regular instructions
To keep the loading time down, I have tried to keep the
screen captures to a minimum so when the same effect is used more than once, I have just
made a reference to it!
Remember to save your work often!!!
Step 1
Open a New Image 400x400 16 Million Colours Transparent
Open the
amerihutch.pspimage file. Shift D to duplicate and
then close the original
Set your foreground to #2E305E
Go to Layers/New Raster Layer and name it "Back"
Go to Selections/Load from Disc and choose "hh01back.sel" Click on the Back
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh01back
Floodfill
Go to Effects/Noise and add 10% uniform
Go to Selections/Float/Effects/3D Effects/Cut Out and apply these
settings:
Repeat the Cut Out changing the Vertical
and Horizontal to -3
Deselect
With your Magic Wand click inside the top opening to select. Hold
down
the Shift key and select the remaining 2 openings
Go to Effects/3D Effects/Drop Shadow and apply these settings:
Repeat the Drop Shadow changing the Vertical and
Horizontal to -1
Deselect
Step 2 Set your foreground colour to #831717
Go to Layers/New Raster Layer and name it "Stripes"
Go to Selections/Load from Disc and choose "hh02redstripes.sel" Click on the Stripes
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh02redstripes
Floodfill
Deselect
On the same layer set your foreground colour to #E9E1E1
Go to Selections/Load from Disc and choose "hh03whitestripes"
Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh03whitestripes
Floodfill
Deselect
On the same layer set your foreground colour to #2E305E
Go to Selections/Load from Disc and choose "hh04blueflag"
Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh04blueflag
Floodfill
Deselect
On the same layer set your foreground colour to #E9E1E1
Go to Selections/Load from Disc and choose "hh05stars"
Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh05stars
Floodfill
Deselect
Go to Effects/Noise and add 10% uniform
Go to Effects/3D Effects/Inner Bevel and apply these settings:
Go to Effects/3D Effects/Drop Shadow and apply the
same settings as in Step1 Repeat the Drop Shadow changing the Vertical and Horizontal
to -1
Step 3 Set your foreground to #2E305E
Go to Layers/New Raster Layer and name it "Drawer"
Go to Selections/Load from Disc and choose "hh06drawer.sel" Click on the Drawer
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh06drawer
Floodfill
Go to Effects/Noise and add 10% uniform
Deselect
Go to Effects/3D Effects/Inner Bevel and apply the same settings
as in Step 2 Go to Effects/3D Effects/Drop Shadow and apply the same
settings as in Step 1 repeating the Drop Shadow changing the
Vertical and Horizontal to -1
Step 4
Go to Layers/New Raster Layer and name it "Back panel"
Go to Selections/Load from Disc and choose "hh07backpanel.sel" Click on the BackPanel
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh07backpanel
Floodfill
Go to Effects/Noise and add 10% uniform
Go to Selections/Float/Effects/3D Effects/Cut Out and apply these settings:
Repeat the Cut Out changing the Vertical and
Horizontal to -6
Deselect
Go to Effects/Texture Effects/Blinds and apply these setting:
Go to Layers/Arrange/Send to Bottom
(not necessary for PSP8) Step 5 Go to Layers/New Raster Layer and name it "Shelves"
Go to Selections/Load from Disc and choose "hh08shelves.sel" Click on the Shelves
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh08shelves
Floodfill
Go to Effects/Noise and add 10% uniform
Go to Effects/3D Effects/Inner Bevel and apply these settings:
Deselect
Go to Effects/3D Effects/Drop Shadow and apply the same settings as in Step 1 making sure the Vertical and Horizontal are
-1
Step 6
In your Layer Palette hide the trim 1 and 2 and
the knob 1 and 2 Layers
Go to Layers/Merge/Merge Visible
Go to your Layer Palette and duplicate the Merged Layer
Go to Image/Mirror
Go to Selections/Load from Disc and select "hh09doubleunit"
Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh09doubleunit
With your mover tool position both units inside the selection
Deselect
Step 7
Go to Layers/New Raster Layer and
name it "Trim 1"
Go to Selections/Load from Disc and choose "hh10trim1.sel" Click on the Trim 1
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh10trim1
Floodfill
Go to Effects/Noise and add 10% uniform
Deselect
Go to Effects/3D Effects/Inner Bevel and apply the same settings
as in Step 5 changing the width to 5
Step 8 Go to Layers/New Raster
Layer and name it "Trim 2"
Go to Selections/Load from Disc and choose "hh11trim2.sel" Click on the Trim 2
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh11trim2
Floodfill
Go to Effects/Noise and add 10% uniform
Deselect
Go to Effects/3D Effects/Inner Bevel and apply the same settings
as in Step 5 changing the width to 5
Step 9
Go to Layers/New Raster Layer and
name it "Knobs1"
Go to Selections/Load from Disc and choose "hh12knobs1.sel" Click on the Knobs 1
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh12knobs1
Floodfill
Deselect
Go to Effects/3D Effects/Inner Bevel and apply the same settings as in
Step 2
Go to Effects/3D Effects/Drop Shadow and apply the same settings as in
Step 1
Repeat the Drop Shadow changing the Vertical and Horizontal to -1
Step 10
Go to Layers/New Raster Layer and
name it "Knobs2"
Go to Selections/Load from Disc and choose "hh13knobs2.sel" Click on the Knobs 2
Layer Go to Selections/Load Save Selection/Load Selection
from Alpha Channel. Use the drop down arrow and select hh13knobs2
Floodfill
Deselect
Go to Effects/3D Effects/Inner Bevel and apply the same settings as in
Step 2 Go to Effects/3D Effects/Drop Shadow and apply the same
settings as in Step 1changing the Vertical
and Horizontal to 0
When everything is how you want it to be go to
Layers/Merge/Merge Visible.
Save as a tube or psp image for later use.
I hope you have enjoyed this tutorial. Please feel
free to email me if you have any
questions to
fran@havasuhideout.com